Sunday, October 15, 2023

Okarun is Turbocharged for DEATH BATTLE!

              

Okarun, Host of the Turbo-Granny

Dandadan was created by Yukinobu Tatsu it can be read on MANGA Plus or Viz


Welcome back to the blog! It's been a while since I've covered a webmanga, hasn't it? I should mention that it's been rumored that Dandadan may receive an adaptation soon. So why do the blog so soon? Since starting these blogs, I've gotten into the habit of making blogs on particularly extensive VS viable series after reading them so they're fresh in my mind while I make them. I actually highly considered making a blog on the partner character Momo, as she has more feats to show and a matchup for her I'd like to shill, along with her being a really compelling character. However, I feel like Okarun doesn't have a solid matchup yet, and I wanted to explore potential options in the blog. If Dandadan does receive an anime, I will update the blog accordingly. Regardless, let's dive into the chaos that is Dandadan!!

UPDATE

As of November of 2023, Dandadan officially has anime adaptation in the works. Once episodes are released, the blog will be updated accordingly

Background

"I am an awkward fellow after all."


What do you suppose happens an alien enthusiast that's skeptical of the existence of ghosts meets an eidolist who doesn't believe in aliens? Probably a lot of arguments and shouting. This very niche meetup proved to be a lifechanging event for the reserved boy Ken Takakura.

Unlike the renowned Japanese actor he's named after, Ken - AKA Okarun - comes across as a typical shy nerd. He's smart, unconfident, and constantly pushing up his glasses, but what sets him apart from others is that he's a huge conspiracy theory nut. He's passionate about his belief in aliens, cryptids, and other supernatural phenomena. His love for the occult drew from how little friends he had, hoping that one day he'd be able to befriend an alien.

Disappointingly, his first friend turned out to be his human peer Momo Ayase. She stood up for him when he was bullied, and he took her actions to heart. He pursued her to try and befriend her, but they couldn't be any more different. While Okarun was a firm believer in aliens, Momo rejected their existence entirely despite admitting to believing in ghosts - which Okarun found stupid. To put an end to their feud, they made a bet to find out who is right. That night, both would go to locations known for their strange activity and see if they can find any ghosts or aliens.

He should've turned back while he still could, because it was there he met the infamous yokai Turbo-Granny. Better known as the 100 km/h Granny, she used to terrorize Japan with her blinding speeds. And now, she wants his DICK.

… No, I'm dead serious.

M-Moving on, Okarun tried to flee, but Turbo-Granny easily caught up to him and cursed him, fusing with him and taking over his body. Right before he got cursed, he called Momo for assistance, but wound up traveling to her through her phone to reach her. The now partially possessed Okarun witnessed a group of aliens attempting to extract her genitals (this is gonna be a recurring theme, isn't it?). He tried interfering with them, but they were too strong. That's when Momo awakened psychic powers and saves both of their asses.

By the time they escaped, Momo attempted to cure Okarun of his curse. That's when he realized that Turbo-Granny literally stole his dick. Balls and all. As long as she possesseed his junk, they can't lift the curse. Oddly enough, this balls-to-the-wall event caused Okarun and Momo to grow closer.

The two would seek Momo's unusually youthful grandmother Seiko for help, who happened to be a powerful spirit medium. She shed light on the yokai he's stuck with, providing him the advice of drawing out the spirit bound to where he found her in a game of tag. She began training both youngsters to the bone so they can get a grip of their powers. During this, Momo learned how to suppress Okarun's curse enough so that he can use Granny's powers—but in doing so alters his personality to that of a moody shonen protagonist.

Eventually the two would confront Turbo-Granny and challenge her to a race. It was tough, but Okarun and Momo came on top after tricking her into getting destroyed. Life seemed to finally calm down for a bit. Momo was embarrassed to be around him, but she still stuck up for him when was bullied and wasn't embarrassed to be his friend. In turn, Okarun stood up against anyone that spread rumors about her. They formed a genuine connection that they acknowledged over time, slowly developing into a mutual crush.

And then Okarun realized his balls were still missing.

Since then, Okarun and Momo went on many misadventures to find Okarun's testicles. They'd encounter all sorts of spirits, cryptids, and aliens that get in their way. Thankfully, they have new and awesome powers to fight on equal footing. He'd soon learn that Turbo-Granny wasn't successfully exorcised from him. Her consciousness was ejected from him and possessed a cat doll, so Okarun had total control over her powers now. Turbo-Granny would unwittingly hang around the Ayase household in her more harmless state. Even so, she took it upon herself to help Okarun have a grasp over her powers.

Despite his speedy Turbo-Granny powers, he and Momo would come across foes that were too much to handle by themselves. Thankfully their friendship would blossom into a versatile and chaotic friend group full of people with spiritual and sci-fi powers. Their group is so large now, that they had to form a school club to guise their efforts. While they've been enough help for Okarun to reclaim one of his golden balls, some of these new faces would test the budding relationship between him and Momo. Take the carefree Jiji for example, Momo's childhood friend and first crush. At first Okarun butted heads with him, but he came around after really bonding with him. And then there's Vamola, an alien girl Okarun bested in a fight, which in her culture means they ought to be soulmates. This made Momo extremely jealous, but over time she'd really warm up to her as well.

Together they'd face against famous cryptids like the loch ness monster, yokai like Acrobatic Silky, and their biggest challenge yet: the uber powerful globalist alien invaders known as the kur. Okarun's been through a lot, but he's ultimately changed for the better. He's still sensible and nerdy, but he's a lot more dedicated to helping his friends and doing what's right.

And yet… he still can't bring himself to confess his love to Momo.


Equipment


N/A


Abilities


Turbo-Granny's Power

At first, Okarun had no control over his curse. Momo could suppress it to the point where he could utilize Turbo-Granny's power on his own, but it wasn't a permanent solution. Eventually Seiko would attempt to dispel Turbo-Granny herself. While she was able to eject Turbo-Granny's consciousness form his body, her energy remains. Now, he can fully wield her power without Momo's help or worrying about going feral. In Turbo-Granny form, Okarun's personality is a lot cooler and distant than how he usually acts. This form an extra set of teeth surrounding his fae like a scarf, which has great bite power. The transformation also bestows him with sharp claws to rip through his foes. Turbo-Granny has a lot of freaky powers that Okarun hasn't learned how to use yet. Currently, he knows the following:

Enhanced Speed

They don't call her the 100 km/h Granny for nothing. In this form, Okarun is a speedster who dashes all over the place. His inhuman speeds make for a frantic fighting style. It also really comes in handy when he has to swoop in to rescue his friends.

Non-Physical Interaction, Enhanced Senses, and Spiritual Awareness

After both encountered Turbo-Granny, they've been able to see and interact with spiritual happenings since—which are completely invisible to the public eye. This goes in hand with how he can enter voids, desolate alternate spaces created by aliens to fight spiritually-attuned humans. He's also able to sense spirits even if they're using other means of cloaking their visibility like camouflage.

Resistances


  • Energy and aura manipulation resistance (Anyone with spiritual powers like Okarun would be able to survive being eaten by a yokai, which is an immediate death via aura consumption. Aura is "the battery needed to sustain life" for all beings.)
  • Heat and fire manipulation (Before Turbo-Granny's consciousness was ejected from him, he'd painfully burn up when passing charms that ward evil spirits. Now that she's separate from him, they don't seem to affect him. Later on, he withstood the heat burns of the yokai Acrobatic Silky's hair)

CQC

Okarun's fighting style can best be described as frenzied. His attacks are swift and his great speed allows him put distance between him and his opponent, or swiftly close the gap between them. Later on, he received training from Turbo-Granny to improve his combat rhythm. Now, he switches up his attacks more and keeps a steady tempo in his head to follow in conflict. Some of his notable attacks involve a lot of squatting and headbutting.

Astral Body

Okarun can turn into an astral projection, which is completely invisible and incorporeal. Unless their skills are refined like Seiko's, not even his spiritually attuned teammates would be able to see him. The longer he stays this way, the thinner the cord connecting to his physical body becomes before it detaches.

Instant Transportation

In this power, he integrates a spiral technique taught by Seiko. Many talented martial artists have applied spiral motions into their fighting styles, so for Okarun it's best used against stronger opponents. Okarun can use this spiral technique to warp into technology like phones or telephone wires and instantly travel to another location through the technology. He'd then spiral out of them as a beam of electricity, and either completely reform, or zip into another wire.


Techniques


All-Out

Okarun refers to running at max-speed as All-Out. He is only able to perform All-Out twice before the speed strains his body enough to force him to transform into his human form.


Feats


Overall


  • Had a training regimen of five sets of 100 pushups, situps, rows, and squats
  • Overpowered Turbo Granny by gnawing on her tit
  • Defeated the giant nimble and motherly yokai Acrobatic Silky
  • Launched Momo out of an underground enclosure by kicking the chair she was on up to the ceiling
  • Beat a possessed Jiji with twenty rapid-fire punches
  • Defeated a bunch of tulpas of famous composers that came to life from pictures, firing a barrage of music notes at him and Aira with their musical performances
  • Beat the Evil Eye in a fight, and convinced him to make him his only target so that he wouldn’t be able to kill any other humans in the foreseeable future. Now, they spar every week after school.
  • Dealt the finishing blow to the suit of ringleader of the kurs that invaded Vamola’s planet and had their sights on Earth. Killed several invaders. With the combined efforts of their friends, they all stopped the invasion

Strength



Speed


Durability


Weaknesses

  • He can't use All-Out more than two times before being forced to depower. Otherwise, the Turbo-Granny's speed could tear him to shreds. Thankfully, he has trained enough that he isn't worn out after going back to his previous body
  • Okarun often makes negative assumptions about people and seals himself off from them. The reason he didn’t have a lot of friends was because he pushes them away. Thankfully after meeting people like Jiji and Momo, he has opened up quite a bit. It's even improved his social standing at school
  • He can't swim with Turbo-Granny's powers. At least he's able to run underwater if he has a good surface

Matchup Potential


Okarun vs Ed Burger (Dandadan vs Paranatural)


(thumbnail by Vibe Check)

Vibe Check


Oh hey, I get to talk about Paranatural again! Last time I brought that up was way back in the Mr. Spender blog many months ago.

While reading it, Dandadan reminded me a hell of a lot of Paranatural. Both focus on kids dealing with supernatural and paranormal shit, the primary power systems of both involve characters drawing power from spirits (some characters can even fuse with their spirits in Paranatural), and now the main characters in Dandadan are part of a club to mask their out of school activities hosted by a shady teacher that's also very involved in spooky happenings. Of course, both have really similar over-the-top and absurd styles of humor too.

I tried to think of which Paranatural character Okarun reminded me the most of as I read. Without a question, Ed. Ed is the nerd of the group, but like a cool nerd that a lot of people like. Like Okarun, they're close friends with another spiritually attuned girl who repeatedly has quarrels with their masterful grandparents they train under (Momo and Isabel) and they have a spirit that helps them practice their powers that constantly mocks them, but is genuinely invested in their growth (Turbo-Granny and Muse).

For those that didn't read the Mr. Spender blog, Ed is a spectral who can enter a state of heightened perception called spirit trance where everything is perceived super slowly—and can move around or talk to the spirit he's partnered with in slowed time. Ed wields an ink brush that lets them paint ink slashes, choose how the substance physically behaves, and erase things. These powers are completely invisible to those who can't see spirits… but Okarun can. This is where the fight dynamic comes to shine. I could see this fight taking place inside a classroom, which would make great usage for Okarun's frantic fighting style and Ed's interactions with the environment. Maybe the fight could transition to the school's fields, where Okarun can spiral into telephone wires to barrage Ed from many angles. The fight is ripe for all sorts of insane visual moments and hilarious visual gags, like hand-drawn portions to express how fast Okarun is moving, Okarun reacting to Ed moving in and out of spirit trance which makes it look like he moved extremely fast, or even reference Ed's fight with Mr. Starchman where they smack Okarun so far away that when he crashes, it causes an explosion of stock images of stars exploding.

Along with fast-paced action, the dialog has some really funny potential. Since both series' humor blend really well together, the fight is ripe for all sorts of funny exchanges. What interests me the most is how both would react to each other's powers and how they utilize the abilities of their spirits.

As for who wins, I'd likely side with Okarun. I don't think Ed fully scales to the likes of Spender, so Okarun should have higher AP. Although spirit trance gives Ed insanely fast reaction times, Okarun's electricity feats should reach a similar speed. That could probably be represented in the animation too, where at first spirit trance renders even the speedy 100 km/h Turbo-Granny as slow as a slug—but when Okarun starts zipping around like a bolt of lightning, Ed's caught off guard and has to defend themself in spirit trance, and may even enlist the assistance of Muse.


Okarun vs Mataro Tamada (Dandadan vs Yo-Kai Watch)


(thumbnail by Vibe Check)

Grantora


They're both stereotypical nerdy protagonists in a supernatural mystery series involving ghosts and aliens combined. Both are obsessed with certain topic (tokusatsu and the extraterrestrial) while doubting the existence of the supernatural, but once they were acquainted with the other main character in the series that's a polar opposite of them (Jinpei Jiba and Momo Ayase) they were immediately dragged into various mysteries around school/town. Also the series' main power system involved the user fusing with a yokai under their control and took on the attribute and behavior of said ghost.

It's a fun idea that I quote dig and with how humorous these two series are you can expect some comedy sprinkled inside the fight and dialog. While I was initially doubting if this matchup worked outside of a general idea (given that Mataro, for some reason, isn't given his own watch from the very beginning), but after digging deeper I found out that, yes he's able to fight down the line (though not a lot) which mean you can have a funny setup like;

'Mataro finds a peculiar golden ball lying on the street, picked it up and soon be yelled by Okarun to give it back. Thinking Okarun's going to mug him (because no way a four-eyed frizzy hair student not far from his age can afford gold) he quickly changes into his hero form before Okarun follow suit, yelling at him for copying his style'

It's an overall pretty good matchup elevated with the knowledge of the spin-off series of a ghost-collecting game (which you should watch btw points gun at the back of your head)

NEXT TIME ON WCAB… whenever I feel like it

Sunday, October 1, 2023

Krystal Plays With DEATH BATTLE!

                

Krystal, Harmacist of the Game Masters

Game Masters was created by Trivium Comics, it can be read on Webtoon



Welcome back to the blog! Time for something confusing. There aren't many blogs I have done that focus on abstract concepts and abilities, so it's time to do something a bit different. Not only is this one of the more complicated powersets I've covered here, but this is also one of the strongest characters I have featured on this blog… which is surprising given this series is mostly a gag-a-day type deal. Thankfully, my good pal NintendoRookie assisted me throughout the blog to help break down everything about Krystal. Without his help, I doubt this entry would've be nearly as polished as it could be. Along with that, I'm giving a SPOILER WARNING.

Background

"Welcome to̵ ̸t̶h̴e̷ ̷g̴a̴m̵e̶ ̸o̴f̷ ̶l̴i̷f̴e̷!"

Ray, Sadie, and Eli are a group of geeky weebs who play a lengthy campaign of a tabletop game called Monsters and Mazes. They're an unorganized and argumentative bunch, but they have a great time fighting monsters and doing quests in-game. All three play as fantasy versions of themselves in a self-made guild called the Game Masters. They frequently build upon their ever-increasing lore, sometimes even hosting campaigns within the campaigns they play. However, their game is about to become even more intricate when Sadie introduces a new NPC.

Enter Krystal, a traitless tutorial NPC who fills the role of the guild's healer. Krystal is... unique to say the least. She is blank-faced, always cheery, and highly impressionable, as Ray influences her to say a lot of stupid stuff. Despite being a healer, she massacres enemies way more than she does curing her allies. If her unpredictable personality wasn't bad enough, she's glitched. She constantly repeats dialog and it's usually a strenuous process to get her to follow orders. When the group first discovered her she was immobile outside of fights, so the squad had to drag her to their base like a statue. Why choose someone to join the party that's so difficult to deal with? They were short on a healer and Sadie brought up that there was a rumor about a buggy tutorial NPC. Since no one would want to deal with a glitch like her, she was free for the taking. The group found her standing idly in a dungeon, having allowed an under-leveled player to die repeatedly to a dragon (keep this in mind for later).

Over time, the trio taught her more about the world around them. Her vocabulary was expanded (for better or worse) and she was more active in aiding her friends. She even joined some of the campaigns they made as a chaotic evil player. The guild was trying their best to fix her glitchy nature and it seemed she was improving… but just as they reached a new status quo, the guild ran into a new NPC. It was another version of Krystal with black hair and a blue dress. Without warning, Krystal absorbed her. It was weird, but that's just how Krystal is, so group decided to not question it…… until she turned blue.


"I just wanted to be me again."

Krystal became an entirely different person. While she doesn't recognize the Game Masters anymore, she now has actual emotions and a personality. She's skittish and worrisome, but has some sass to her. To differentiate her from her buggy older self, they called her Crystal. While initially embarrassed to learn she's friends with a group of nerds, she appreciated them for bestowing her consciousness. Once more they help the healer learn new skills, only this time she grows more attached to her new friends. However, just as she's getting used to being a guild member, she starts to feel herself shifting back into Red Krystal.

To answer their questions and concerns, the Game Masters are visited by the mysterious Dr. Devo, a mad scientist who invented most technology in their world. He explains that all NPCs are emotionless recolors of each other because each one is a fragment of a single person: the one true Krystal. Coincidentally, the Red Krystal they recruited was the original version her copies came from. When Red Krystal absorbed Blue Krystal, she regained her consciousness. Unfortunately, she can't maintain this form for long and will forget everything she just experienced after fully transforming. She doesn't want to go back to being Red Krystal, but there's nothing she can do to stop it, slipping back into the buggy Krystal they knew and loved.

The more Krystals she absorbs the closer she becomes to becoming her true self again. As it stands, the only way to bring Crystal back is have Krystal absorb every NPC and become her true self. Since most NPCs are spread across dimensions, Eli elects himself to be the one to search for Krystals outside his world.

Life continues without Eli. Sadie, Ray, and Krystal complete quests, fight monsters, and get into other shenanigans. They miss Eli, but they know he's helping out the best he can. During this, Sadie experiences something odd. While rummaging through her abandoned solo campaigns, one seemed awfully familiar. The campaign had two characters: an under-leveled player who fought against an overpowered dragon, unable to escape… and a buggy healer who wouldn't heal him.

This was the exact situation Krystal was in when they first met her. Sadie made Krystal as a character in her campaign long before she ever met her. This prompts Sadie to question who… or what Krystal actually is. As they're figuring things out, Eli returns to his squad. The good news is that he succeeded in collecting every Krystal in a machine called the Atlas. Bad news is that he warns them that Krystal isn't what she seems. It is true that all NPCs used to make up a whole person…

But what they didn't expect was that this person was a goddess.

"Awe, I want to play too!" 

Meet the Original Krystal. She's a girl who dwells in a realm separate from the Game Masters made of pure thought. It was a lonely place, but she kept herself occupied by observing the campaigns of the trio as one would watch TV. Viewing their adventures made her happy and she wished to be a part of them. That's when she realized she could influence events in their world from her own. That's how she made Sadie make a character look just like her for her campaign. Realizing she could reach outside her world and influence the Game Masters, it dawned on her that she can play with them by crossing realms.

She jumped out her world in hopes of joining them, but her form was too much for their world to handle. Instead of traveling to the Game Masters, it led to the creation of new universes. Every character used in the Monsters and Mazes campaign, including the fictionalized versions of Ray, Sadie, and Eli, now have true sentience and individuality, able to make decisions on their own. Not even the Game Masters in real life are aware of this fact (Eli says, as the real life Eli and Ray geek out at how meta Sadie is making this campaign). This came at the cost of splitting into many traitless NPCs spread across the multiverse.

However, this isn't the first time Krystal split apart. This is thanks to a particularly wicked and dangerous version of Krystal. One so sinister and manipulative, that the Game Masters never realized that she inhabited Red Krystal's body this entire time…

Chaos Krystal, otherwise known as Chrystal.

"I am the reaper of universes! Practically a goddess! You're just a worthless underachieving failure!"

Chrystal is what Eli was trying to warn his friends about. The moment the cat was let out of the bag, Chrystal dropped her guise. This evil version of Krystal highly possessive of the Game Masters; all she wants is to go on fun adventures with them forever and ever. Now that her cover is blown, she'll do whatever it takes to take things back to how they were, starting with Eli. Turns out, the Eli that showed up isn't their Eli, but one from another dimension. Chrystal killed their Eli very early on. Not only that, but Dr. Devo reveals himself to be an Eli as well.

Chrystal reveals that a league of Elis formed across the multiverse to try and permanently stop her by fusing all the Krystals and forcing her back into her dimension, forgetting everything that happened. They did it multiple times in the past, but that only fueled Krystal's cycle of becoming attached to the Game Masters and wanting to join them again. As Chrystal sets her mind on hunting everyone down, her searching distracts her enough from keeping the Red and Blue Krystals in check, allowing them to break free and do some damage to her. Their arrival helps the gang attempt to push her back through the portal leading to her world, unleashing every Krystal Eli gathered.

Chrystal won't let up yet. She's dead set on never being alone again and having friends to play with forever. Every time Chrystal was forced back into her world, she was always full of anger and hatred, still craving destruction. Here, she expresses genuine pain and sorrow. The Game Masters changed her during the time spent with them. And this is when she exposes her ultimate goals: fusing time with the entire the multiverse into one bountiful moment for them to have everlasting adventures in. She was even planning on bringing the real Eli back to life after achieving this. All they need to do is destroy the Atlas and everyone who died can come back.

While it was a convincing deal, Eli wouldn't have wanted to come back to a world where Chrystal is in complete control of everything. His sacrifice meant that he trusted that his friends could succeed where he couldn't. And so, they sent Chrystal through the portal, with every Krystal following suit. Now back to her true self, but lacking all memories, Krystal is reminded of the Game Masters once again, but she gets the feeling that trying to join them will lead to bad things happening. Thankfully the gang had a solution to this: they built an NPC body for her to control from her world. Krystal couldn't have been any happier.

And so, the guild of the Game Masters is whole again. They still go on misadventures and get into all sorts of hijinx; only this time, Krystal can truly play with them…

Sadie, what the fuck were you on while making this campaign?


Equipment


To make things more organized, I will be combining everything used by all variations of Krystal in a single category instead of separating them. They are all technically part of the same character. Each one is color coded to show which Krystal has used these in the past. The codes are as follows:

Red Krystal
Blue Crystal
Chaos Krystal
Original Krystal

Gatling Gun

Who expected someone so cute and small to wield such a monstrous weapon? It's a magical weapon that is suspected to come from the future.

Gun





Futuristic Cannon

This weapon appears to be some kind of explosive cannon with five blasters and a scouter. It has amazing firepower, able to nuke a dragon in a single hit.

Giant Laser Cannon

Somehow she owns an even bigger version of that cannon, which shoots huge lasers instead of explosive ammo.


Knife-Guns

Crystal owns two translucent serrated knives that can shift between a knife and a gun form. She's far more comfortable using them as a knives, so she mostly sticks to using that.


Abilities


Weapon Generation

Krystal wields some heavy artillery, so she can summon them out of thin air and make them disappear when they aren't needed. It should be noted that Krystal has never been seen running out of ammo.

Self-Sustenance (Types 1 and 3)

Krystal doesn't need to sleep and can breathe in space. Chrystal has been shown to breathe in space too.


High Charisma (Charming and Fear Manipulation)

Her stats sheet that depending on the situation her high charisma stats can be used to charm others or instill fear in them.


Limited Absorption

To become whole again, Krystal absorbs other Krystals. The more she takes in, the closer she becomes to her prime state. It's most likely that this only works on other Krystals.

Gravity Manipulation

Don't mind her, she's just casually defying gravity.

Wing Generation

Krystal can sprout wings that emit a mysterious energy to fly around.


Sound Mimicry

I guess that's something she can do too

Soul Manipulation

She can remove peoples' souls from their bodies. The original Krystal has also fought beings from the spiritual plane.

Sensors

Another one of her unexplained and inexplicable powers. She has "sensors" that can supposedly gauge the power level of others.

Barrier Generation

Krystal can form crystal-like barriers in any position she wishes to block attacks


Power Suppression

Crystal can temporarily suppress particularly pesky abilities of others. It's not perfect, but it's good for stalling.

Statistics Reduction

Crystal can lower other peoples' stats to the best of her ability. Like her power suppression, it's only a temporary solution.

Intangibility Negation

As part of her power suppression, she negated Chrystal's intangibility (whoops, spoiler alert)


Glitch Generation

Whenever Krystal glitches out, parts of her body become pixelated. While they seem like natural sporadic bugs, each glitch foreshadowed that Chrystal inhabited her. When her true form is revealed, pixels constantly generate from her body.

Limited Parasitism and Possession

Since the beginning of the story, Chrystal has been dwelling inside Krystal. She has to be inside a NPC's body in order to control it. She can even take over the bodies of Krystals that were absorbed by the Atlas device and break out of it. Since the Red Krystal's body is the original Krystal body, Chrystal couldn't take full control at first, only gradually gaining control over time. This power might just be exclusive to controlling beings of cognitive origin. The only other being Chrystal has ever controlled was Chubs, the OC player character that Sadie made for her campaign.


Cosmic Awareness

You aren't safe from Chrystal. No matter where you are, she can snuff out the location of anyone across the multiverse. It seems like the only blind spots are only rare spots in the Trivium, the border between each realm in the omniverse.

Dimensional Travel

Chrystal has traveled from dimension to dimension annihilating universes wherever she goes. The original Krystal isn't confined to the Cognitive Realm either, as she likely traveled to the spiritual realm to fight elder gods. It's implied that the original Krystal can't travel to the physical world or lower levels of the Cognitive Realm without splitting herself.


Flight

Unlike Krystal, she doesn't need wings to fly.


Memory Manipulation

Chrystal can reset peoples' memories as easily as snapping her fingers. It's implied that she's only able to do it when making physical contact.

Intangibility

All types of attacks pass through her body.


High Intelligence

Chrystal has been thwarting the efforts of a league of literal geniuses trying to defeat her not just through her overwhelming power, but with intense manipulation, quick thinking, and crafty plans. She has been outsmarted multiple times in the past, as she has been sealed away time and time again. But every time Krystal breaks free, Chrystal will make it a hell of a challenge to put her back.

Energy Projection

Oh yeah, why not give her energy beams?


Physics Manipulation

When trying to track down the Game Masters, she temporarily suspended all matter in their universe

Quantum and Spatial Manipulation

Following the above ability, she cut off the universe she and the others were in from all other universes. Thus, nothing from other universes could be present within their universe.


Immortality (Types 1, 2, 6, and 9)

Being the equivalent of a god, it's certain someone like her would have immortality. Chrystal can live forever with everlasting youth, resists fatal attacks without the need of regeneration, and can hide in a person's body for as long as she wants. For type 6, all Krystal fractions (except the original body of Krystal) are likely able to inhabit each other via each other. Type 9 mainly refers to the Original Krystal, and how her true form is still deep in the Cognitive Realm while controlling her body in the Game Masters' realm.


Reality Warping

The original Krystal can control the reality of the Cognitive Realm, usually for wholesome stuff like making a bow out of thin air. However, by reaching to the bounds of her layer in the Cognitive Realm, she can influence the actions of people and the world in deeper layers of the realm, or even outside of it. This allows her to influence peoples' actions and thoughts from far beyond their dimension. It's also how Krystal controls her puppet body in the Physical Realm. Chrystal on the other hand uses it for much more malicious and destructive purposes.


Space-Time Manipulation

Chrystal's aim to make a world where she and the guild can have fun forever is easily accomplishable for someone like her. To do this, she'd compress time and the entire Game Masters cosmology into a single moment. This would contain everything everywhere all at once, which would lead to Eli resurrecting.


Abstract Existence (Type 1)

Krystal is a thought, one that anyone wouldn't be able to comprehend or think of without her influence. She hails from the Cognitive Realm, a world rooted in imagination and ideas. Specifically, she comes from an incredibly deep layer in the realm. Her existence is "too much" for any other layer of the Cognitive Realm that isn't hers, that should she try to enter a lower layer or even the Physical Realm, her body would divide and scatter across the multiverse. Not only that, but here mere presence caused every campaign of the Game Masters, which existed in the Cognitive Realm, to evolve from being mere ideas, becoming real independent universes in the Physical Realm.

Krystal Divisions

There is a finite, but great number of Krystals that exist across the multiverse once Krystal leaves the Cognitive Realm. Each one is as lacking in personality as the rest. The more they combine, the more personality they gain. I counted 46 Krystals in the panel where the Krystals are trying to push Chrystal through the portal.

Resistances



Techniques


N/A



The Three Realms and the Trivium


The omniverse of the Game Masters is divided into three quadrants: the physical realm, the spiritual realm, and the Cognitive Realm. In the center, the realms are separated by something called the Trivium. Beyond the entire omniverse is the real world where Sadie, Eli, and Ray play these games.

All realms are entire multiverses home to infinite dimensionsEach multiverse is layered, as demonstrated by the Cognitive Realm. The Game Masters hold campaigns within the fictional campaigns played by the group. Every time the Game Masters make a campaign, it then exists in the Cognitive Realm. The stronger the imagination that goes into it, the deeper it exists in the Cognitive Realm. This is how Krystal learned about the Game Masters. Layers upon layers of campaigns were made until they reached Krystal's world.

Feats


Overall


  • Her stats sheet shows that she has max strength and charisma
  • Gunned down a level 45 dragon who reached a high level because they killed a softlocked player named Chubs over and over. Krystal witnessed every single death before that, but did nothing to stop them before due to her buggy nature
  • Beat a rival guild in a kart race with her team
  • Saved the Game Masters from a werewolf chasing them
  • Obliterated the eastern dragon dwelling in a different tutorial dungeon
  • In previous lifetimes, Chrystal spread mayhem and carnage across all universes
  • Created the Game Masters' universe
  • Chrystal killed the Game Masters' Eli right before he could return to them and ruin her fun
  • Likely massacred a gang of goblins the guild was tasked to kill
  • Defeated several evil gods in a spiritual plane with her thoughts, while her body was in the Game Masters' realm
  • Scared off a group of eldritch beings that planned on taking over the world
  • Easily beat the inter-dimensional demon king Xonedraz in a fighting tournament

Strength





Speed


Durability


Weaknesses

  • When she's first recruited into the party, she was a glitch-ridden mess who was dead weight unless provoked to attack. Over time she came into her own.
  • Krystal couldn't infer the emotions of others, nor is she able to emote much either. However, that's irrelevant now that the ever-optimistic Krystal Prime is playing as her
  • NPCs aren't supposed to be fed, otherwise they'll puke out rainbow barf
  • The only way to truly beat Chrystal is to force her back into the original Krystal's home dimension with every single other Krystal extension. Once they're all back, it will trigger a fusion between all of them to become the original Krystal again.
  • Chrystal can easily control other Krystals, but if she loses her concentration, her hold over them gradually slips away too
  • While Chrystal is highly intelligent and manipulative, she's vulnerable to be tricked by smart enough foes

Matchup Potential


Krystal vs Altair (Game Masters vs Re:Creators)

(thumbnail by Vibe Check)

Vibe Check

The connections are as follows: Fictional characters (sorta in Krystal's case, it's complicated) who hold a lot of love and adoration towards their creators. But due to events that keep them from reaching their creators, they go on a quest to fuse the entirety of the multiverse, leaving endless destruction in their wake.

I tried watching Re:Creators, but I really couldn't get into it in the first few episodes. However, that doesn't stop me from really appreciating this matchup. From what I've been told of Altair, Krystal really matches her well. Apparently a lot of issues with Altair MUs come down to her opponents not matching her scale or resonating with her thematics well enough. While I'm not even close to finishing Altair's story, I really vibe with the general theme of the fight and Krystal seems to match her destructive scale.

I feel like the fight progression here would be interesting considering how the fight would be able to involve every iteration of Krystal. The fight could start with Altair fighting Krystal's puppeted body, then meta stuff happens and Altair winds up in the Cognitive Realm. She attacks Krystal, causing her to fall out the realm and split into her different selves. That's when Chrystal becomes the star of the show, increasing the scale of the fight to unseen heights.

If I had to say who I think wins, prooobably Altair? Looking into her VS Battle Wiki Profile, she seems to have some damn effective haxes Krystal doesn't resist. Then again, it's VSBW so take that with a grain of salt.

Krystal vs Sophia (Game Masters vs Persona)

(thumbnail by Vibe Check)

Vibe Check

This is the story of two amnesiac and emotionlessly yet cutely robotic girls who encounter, and join forces with a group of seasoned adventurers. Their primary objectives are to serve others, but while Sophia excels in offering assistance and wants to learn more in how to help others, Krystal is unfit for her job and doesn't seek to learn how to improve her ways. Over the course of the story, both begin to exhibit more humanlike traits and emotions and regain bits and pieces of their past. It is ultimately revealed that both were created by others (for Sophie it's her created as an AI, for Krystal it's a more meta influence to be created as an original character) out of loneliness, but are swiftly ditched and forgotten about by their creators. Both store an evil inside them due to being connected to (technically) another creation of theirs which could take over them in an instant, but are eventually able force themselves free from them and fight alongside their friends. Once all is said and done, they both spend their time with their creators and experience more of what life has to offer.

I should clarify that Sophia's takeover is a more minor aspect to her compared to Krystal's, whose body literally has inhabited an evil version of her the whole time and is ultimately the final obstacle (and like Krystal vs Altair, I'd like her to be really involved in the fight). And of course their exhibitions of humanlike traits are different considering Krystal became the more humanlike Crystal rather than developing over time like Sophia did.

That being said, I really love this matchup! I'm surprised Sophia doesn't have much discussion in terms of MU potential, though I guess people didn't give as much thought to P5 Strikers compared to P5 Royale.

I feel like this matchup would benefit the most from having Sophia fighting Krystal before she became whole again, fighting Krystal while inhabited by Chrystal. It could really exhibit Sophia's willingness to help Chrystal. Her working alongside Krystal and Crystal to make her realize that she doesn't have to be so lonely and destructive while in a cosmic scale battle just sounds like it could build up to a seriously emotionally charged ending.

As for who wins, I'm not confident in Persona scaling at all so I can't give a straight answer.

NEXT TIME ON WCAB… whenever I feel like it

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